210 research outputs found

    On axiomatizations of the Shapley value for assignment games

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    We consider the problem of axiomatizing the Shapley value on the class of assignment games. We first show that several axiomatizations of the Shapley value on the class of all TU-games do not characterize this solution on the class of assignment games by providing alternative solutions that satisfy these axioms. However, when considering an assignment game as a communication graph game where the game is simply the assignment game and the graph is a corresponding bipartite graph buyers are connected with sellers only, we show that Myerson's component efficiency and fairness axioms do characterize the Shapley value on the class of assignment games. Moreover, these two axioms have a natural interpretation for assignment games. Component efficiency yields submarket efficiency stating that the sum of the payoffs of all players in a submarket equals the worth of that submarket, where a submarket is a set of buyers and sellers such that all buyers in this set have zero valuation for the goods offered by the sellers outside the set, and all buyers outside the set have zero valuations for the goods offered by sellers inside the set. Fairness of the graph game solution boils down to valuation fairness stating that only changing the valuation of one particular buyer for the good offered by a particular seller changes the payoffs of this buyer and seller by the same amount

    An Owen-type value for games with two-level communication structures

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    We introduce an Owen-type value for games with two-level communication structures, being structures where the players are partitioned into a coalition structure such that there exists restricted communication between as well as within the a priori unions of the coalition structure. Both types of communication restrictions are modeled by an undirected communication graph, so there is a communication graph between the unions of the coalition structure as well as a communication graph on the players in every union. We also show that, for particular two-level communication structures, the Owen value and the Aumann-Drèze value for games with coalition structures, the Myerson value for communication graph games and the equal surplus division solution appear as special cases of this new value

    Measuring Power and Satisfaction in Societies with Opinion Leaders: Dictator and Opinion Leader Properties

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    A well known and established model in communication policy in sociology and marketing is that of opinion leadership. Opinion leaders are actors in a society who are able to affect the behavior of other members of the society called followers. Hence, opinion leaders might have a considerable impact on the behavior of markets and other social agglomerations being made up of individual actors choosing among a number of alternatives. For marketing or policy purposes it appears to be interesting to investigate the effect of different opinion leader-follower structures in markets or any other collective decision-making situations in a society. We study a two-action model in which the members of a society are to choose one action, for instance, to buy or not to buy a certain joint product, or to vote yes or no on a specific proposal. Each of the actors has an inclination to choose one of the actions. By definition opinion leaders have some power over their followers, and they exercise this power by influencing the behavior of their followers, i.e. their choice of action. After all actors have chosen their actions, a decision-making mechanism determines the collective choice resulting out of the individual choices. Making use of bipartite digraphs we introduce novel satisfaction and power scores which allow us to analyze the actors' satisfaction and power with respect to the collective choice for societies with different opinion leader-follower structures. Moreover, we study common dictator and opinion leader properties of the above scores and illustrate our findings for a society with five members.Bipartite digraph ; influence ; inclination ; collective choice ; opinion leader ; follower ; satisfaction ; power ; dictator properties ; opinion leader properties

    The Shapley value, the Proper Shapley value, and sharing rules for cooperative ventures

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    In this note, we discuss two solutions for cooperative transferable utility games, namely the Shapley value and the Proper Shapley value. We characterize positive Proper Shapley values by affine invariance and by an axiom that requires proportional allocation of the surplus according to the individual singleton worths in generalized joint venture games. As a counterpart, we show that affine invariance and an axiom that requires equal allocation of the surplus in generalized joint venture games characterize the Shapley value

    Equal loss under separatorization and egalitarian values

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    We characterize the equal division value, the equal surplus division value, and the class of their affine combinations for TU-games involving equal loss under separatorization. This axiom requires that, if a player becomes a dummifying player (Casajus and Huettner, 2014), then any two other players are equally affected

    An efficient and fair solution for communication graph games\ud

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    We introduce an efficient solution for games with communication graph structures and show that it is characterized by efficiency, fairness and a new axiom called component balancedness. This latter axiom compares for every component in the communication graph the total payo to the players of this component in the game itself to the total payoff of these players when applying the solution to the subgame induced by this component

    Measuring Power and Satisfaction in Societies with Opinion Leaders

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    International audienceOpinion leaders are actors who have some power over their followers as they are able to influence their followers' choice of action in certain instances. In van den Brink et al. (2011) we proposed a two-action model for societies with opinion leaders. We introduced a power and a satisfaction score and studied some common properties. In this paper we strengthen two of these properties and present two further properties, which allows us to axiomatize both scores for the case that followers require unanimous action inclinations of their opinion leaders to follow them independently from their own action inclinations

    Preface: SING 14

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